Plasma Barrel Shot [CRU101] (Crucible of War) 1st Edition Cold Foil Wizard If Zephyr Needle is defended
$17.50
Description
If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power]
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Runeblade Cost: 0 Until end of turn
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Super Rare Class: Runeblade Cost: 9 Power: 9 Ninth Blade of the Blood Oath costs [1 Resource] less to play for each Runechant you control
Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 2 Once per Turn Action - [1 Resource]: Attack
Plasma Barrel Shot [CRU101] (Crucible of War) 1st Edition Cold Foil Wizard If Zephyr Needle is defendedSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Gun (2H) Rarity: Rare Class: Mechanologist Power: X Once per Turn Action Remove a steam counter from Plasma Barrel Shot: Attack Action [2 Resource]: If there are no steam counters on Plasma Barrel Shot, put a steam counter on it. Go again Plasma Barrel Shot [Power] is equal to 1 plus the number of times you have boosted this combat chain.
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